Friday Update - January 30, 2015

"Don't be stupid! We're the Killer Bees! We ain't no teacher's pets!" — Ivan

We're back! Hope you all didn't miss us too much last week while we were away at MAGFest. We had a great time hanging out with MC Gamer, GreatScottLP, and MANY other musicians and non-musicians alike. It was a good thing we brought our recording devices, because we got a lot of awesome content we'd like to bundle up and share with you soon. If you haven't thought about going to it, we cannot recommend it enough. There's nothing else like it.

Music Update - Rebecca Tripp

This week we're trying something new. Rather than just post a text interview with our featured artist, we decided to try out an audio interview which you can find below.

Our featured artist is none other than Rebecca Tripp! Rebecca has been making music and uploading it to her YouTube channel for years now, so it's about time we shared it. Check out the interview if you're curious to hear her thought processes and musical influences! We've also provided a transcript of the interview.

We've been following your work for quite a while now, but when did you first start getting into music production? How has your YouTube channel shaped you musically?

Rebecca Tripp: I started getting into the production side of things about four years ago, after I started to get slightly better at using VSTs. Originally my work was mostly just MIDI. I had about 700 of them just sitting on my hard drive and I realized that I needed to do something with them. Once I got YouTube, I started sharing my work wherever I could.

It took about two years before I started getting many people to notice my work, and I realized that cover songs would be a fun thing to try, and started composing arrangements of stuff from my favorite video game soundtracks.

Getting more views has given me the confidence to share a lot of the work that I was just keeping on that hard drive. That being said, there's still hundreds of songs I have yet to show anybody.

We notice you've done a lot of celtic-inspired Zelda arrangements -- something that we don't see all that often. Is that a favorite style of yours, and what other music styles have influenced your work?

Rebecca: Celtic music has definitely inspired me. I listened to a lot of it growing up and I think it sort of comes slightly more natural to me than some of the other genres for that reasons. I've definitely been inspired by video game music as a genre also, so much so that when I do covers of songs from one game, there's sometimes influence from the soundtrack of another game. Final Fantasy probably influenced me more than anything.

Some of my Zelda remixes kind of have a Final Fantasy feeling about them, along with games like Secret of Mana and Chrono Cross. I also listen to a lot of world music and classical music. I try to make my cover songs sound more natural, dream-like, and elaborate, which is sort of a result of all of these influences mixing together I think.

Your channel also features a lot of music from other games, as well as original compositions. What parts of the creative process are different between composing original music and arranging video game music?

Rebecca: I have a fairly even mix of both on my channel. I have about 5-ish techniques for creating everything I do, all of which can apply to original music as well as remixed music. I think that the most consistent difference is that the melodies and the harmonies of video game music already exist, so the challenge is more in finding a way to present or represent that lots of other people already know.

With original music, there are no rules or restrictions. I can write whatever I want in any way I want. With my covers songs, however, I prefer to try to preserve the spirit or the soul of the original piece, while simultaneously presenting it through my own personal lens.

I guess to sum it up, I do work very intuitively most of the time whether it's original or remix, but the way I think about the piece as I'm working on it is the main difference to my approach.

Can we expect to hear more Zelda arrangements in the future?

Rebecca: More Zelda songs? Oh yes, definitely. I'll never stop.

Want your music featured in one of our music updates? Send us a link to it and we'll get back to you!

We receive questions and emails every week from our Radio Hyrule listeners, and we always answer a few of them in our Friday Updates. To submit your question, visit the contact page and fill out the form.

From FriendsNone:

Radio Hyrule is my favorite internet radio with Zelda related music but, is it hard to make an internet radio? What are the stuff and application you need to keep it running? By the way. I'm happy that Radio Hyrule exist and I hope that it will be more popular. :)

Hey FriendsNone, good question! We employ a number of applications on our server to keep the station up and running, including icecast2, a very popular and robust streaming server, liquidsoap, an open-source stream generator which keeps the tunes coming, drupal, for our website management, and custom modules which we've created to add features like requesting, favorites, etc.

If you're looking for something a little more out-of-the-box user-friendly, I'd recommend taking a look at SHOUTcast, which is in the same family as Winamp. For stream generation, I know there are some Winamp plugins out there that will enable you to stream whatever you're currently listening to in Winamp.

Hyrule Academy season two premieres TONIGHT! Don't miss the kickoff at 10pm US Eastern, right here on Radio Hyrule.