Friday Update - December 19, 2014

"Your friends... What kind of... people are they? I wonder... Do these people... think of you... as a friend?" — Moon Child wearing Odolwa's mask

Majora's Mask has certainly been a hot topic lately, especially since the Ocarina of Time 3D release in 2011, and end-of-the-world prophecies in 2012. With Nintendo's recent announcement of the 3D-make of the classic title, it's no wonder why there's so much energy about the game. Today we're going to be talking about a fan project that has been in the works for several years now, and has been featured on Radio Hyrule in the past. Here is an update on the "Majora" project.

Music Update - M. Bulteau

This week, we're featuring a music artist who has been an active member of the Radio Hyrule community for several years, M. Bulteau! He is the creator and director of "Majora," a fully-fledged operatic work based on the story of Majora's Mask. I'm sure most of our listeners have already heard the fruits of his labor airing on our stream, but today we're updating many of those tracks with new versions sent to us by M. Bulteau. Some of the tracks we've added have also never been heard on Radio Hyrule before, including non-Majora tracks Castle Town Market and The Windmill.

We reached out to M. Bulteau with a few questions about his massive project:

For the uninitiated, can you explain what exactly "Majora" is?

MB: Majora is an opera based on The Legend of Zelda: Majora's Mask.

I find this is a game full of depth. The strangeness of the setting, the urgency of the plot, and the troubles of the characters are very fitting for stage. In the opera, its musical themes are developed on originally throughout the entire narrative, making it a celebration of every aspect of the game's story and music, and a tribute to the work of Koji Kondo and Toru Minegishi.

The story focuses mainly on Kafei and the retrieval of his wedding mask, which takes on a different approach due to Link's absence from Termina in this version (for canon freaks, consider timelines alternative to the child's :P).

This is not made only for Zelda fans. Majora's Mask's story becomes self-contained once Link is removed, and the opera is written in a way that everyone, Zelda fan or not, gamer or not, can enjoy.

How long have you spent working on "Majora," and how have you found all of the help in creating the project?

MB: It's been three years since I've started writing the opera by myself. I then decided that a set number of demos was necessary to give an idea of the work's potential, so I found help to record them mostly from friends, colleagues and volunteers who liked the idea, both local and online. Aaron Kline was a great help in the visual department, for animations and VFX in some of the demos.

The core musical team at this point consists of myself as the composer and base mixer, Miguel Jesus as the recording producer, final demo mixer and final score engraver, and Liam Greenough as the demo samples producer, and percussion and libretto (lyrical) advisor. They both act as general advisors on the score as well.

What's the ultimate goal of "Majora?" When do you expect the project will be completed?

MB: Ideally, Majora is intended to be staged. Efforts are being made to assure that. All that is in my power at this point, however, is the completion of a full-sized hardcover score of the opera.

The first draft of the complete 3-hour long score will be finished before February 2015, at which point Miguel, Liam and I will begin an arduous process of revision.

What sort of impact do you predict Majora's Mask 3D will have on "Majora?"

MB: I have no idea. XD

Thank you so much for taking the time to answer some questions! We can't wait to see the final results of your work!

MB: Thanks to Radio Hyrule and The Spinning Stream for adding my music to their stream, and my apologies to the lovers of the old versions of the demos, but they are no longer available because they clash too harshly with the intended final work.

P.S: If the work gets to the heights it is aiming for, I will have no qualms with having the old demos resurface as prototypes, and as thanks to the kind volunteers who participated.

Follow M. Bulteau's progress via Facebook and Twitter.


We receive questions and emails every week from our Radio Hyrule listeners, and we always answer a few of them in our Friday Updates. To submit your question, visit the contact page and fill out the form.

From Cassus:

Do you think you'd ever add any of the original songs to the list? Sometimes it's nice to listen to those once in a while instead of remixes. (This place is fantastic either way!)

We're actually looking into creating an entire sub-station separate from the remixes stream for listeners to listen to a stream entirely composed of original soundtrack music. This is just one potential feature of a super-awesome subscription service we're looking at introducing in the new year! We will share more information when the time comes!

From nicelinkofhyrule:

Any update on RH coming to Wii U?

From our stream engineer, AAA_awright: "We're interested in supporting more devices, but as of right now, Wii U requires producing a special kind of video stream which we don't have any reliable infrastructure for. It's under development!"

Tonight's Hyrule Academy will be 2014 season's finale! MC will be back with a brand new season starting at the end of January. 10pm US Eastern!

Have a very happy winter/summer solstice celebration! We'll be back next week with even more music for you.